#include "game.h"

void Inbo(char mine[ROWS][CLOS], int rows, int clos, char set)
{
	int i = 0;
	for (i = 0; i < ROWS; i++)
	{
		int j = 0;
		for (j = 0; j < CLOS; j++)
		{
			mine[i][j] = set;
		}
	}
}
void Disbo(char mine[ROWS][CLOS], int row, int clos)
{
	int i = 0;
	for (i = 0; i < ROWS; i++)
	{
		int j = 0;
		for (j = 0; j < CLOS; j++)
		{
			printf("%c", mine[i][j]);
		}
	}
}
